<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>PhiZone</title><description>Typst Section for the PhiZone Blog</description><link>https://naptie.github.io/</link><item><title>RPE 速度事件缓动的研究与适配</title><link>https://naptie.github.io/blog-typst/article/rpe-speed-easing/</link><guid isPermaLink="true">https://naptie.github.io/blog-typst/article/rpe-speed-easing/</guid><description>本文介绍了 RPE 速度事件缓动的实现原理与适配方法。</description><pubDate>Fri, 23 May 2025 00:00:00 GMT</pubDate><category>Programming</category><category>Rhythm Games</category></item><item><title>Blogs in May 2025</title><link>https://naptie.github.io/blog-typst/archive/blog-2025-05.pdf</link><guid isPermaLink="true">https://naptie.github.io/blog-typst/archive/blog-2025-05.pdf</guid><description>Archive of Blog posts in May 2025</description><pubDate>Sat, 31 May 2025 00:00:00 GMT</pubDate><category>Blog Post</category></item></channel></rss>